COURT SPORTS - LACROSSE
Fouls shall be the same as those outlined:
1. No shooting on free positions (Major Foul)
2. No checking (Major Foul)
3. Modified checking only (Major Foul)
4. No holding the ball for more than 3 seconds when closely guarded/marked and the defense has both hands on her stick and is in position to legally check were checking allowed (Minor Foul)
Note: If the player with the ball takes the stick to the other side of her body and thus away from the defender making a legal check impossible, the 3-second count would be over. If the defender adjusts her position to where a legal check could be made, the count starts again. If another teammate joins the defender and that second defender is in good position to check, the count starts again. The umpire will give an audible 3-second count. The purpose of this rule is to encourage good defensive positioning and to make the offensive player aware of her defender. The attack player must try to keep the stick away from the defender, and, if she does not she will be forced to pass or she will lose the ball. Even when the defender may not check, if she is in good defensive position she will force the attack player to pass. This will give her team a chance for a play on the ball either by interception, by blocking the attempted pass, or by forcing a bad pass and causing a ground ball.
Definition of Terms
Closely Guarded: Player with the ball has an opponent within a sticks length.
Free Position: Penalty awarded for a foul. Player who has been fouled gets the ball and all others must move 4m away.
Indirect Free Position: No shot on goal may be made until the player with the ball passes the ball to another player.
Modified Checking: Checking the stick only if it is below shoulder level. The check must be in a downward direction and away from the ball.
The first home's responsibility is to score. Located in front of the goal, the first home must continually cut toward the goal for a shot, or cut away from the goal to make room for another player. She should have excellent stick work.
The second home is considered the playmaker. She should be able to shoot well from every angle and distance from the goal.
The third home's responsibility is to transition the ball from defense to attack. She should be able to feed the ball to other players and fill in wing areas.
The wings are also responsible for transitioning the ball from defense to attack. Wings should have speed and endurance and be ready to receive the ball from the defense and run or pass the ball.
The point's responsibility is to mark first home. She should be able to stick check, body check and look to intercept passes.
The cover point’s responsibility is to mark second home. She should be able to receive clears, run fast and have good footwork.
The third man's responsibility is to mark third home. She should be able to intercept passes, clear the ball, run fast and have good footwork.
The center's responsibility is to control the draw and play both defense and attack. She should have speed and endurance.
The wings are responsible for marking the attack wings and bringing the ball into the attack area. Wings should have speed and endurance.
The goalkeeper's responsibility is to protect the goal. She should have good stick work, courage and confidence.
The crosse (lacrosse stick) is made of wood, laminated wood or synthetic material, with a shaped net pocket at the end. A girl's crosse must be an overall length of 35 1/2 - 43 1/4 inches. The head of the crosse must be seven to nine inches wide. The pocket of the stick must be strung traditionally; no mesh is allowed. The top of the ball when dropped in the pocket must remain even with or above the side walls. The goalkeeper's crosse may be 35 1/2 - 48 inches long. The head of the crosse may be mesh and up to 12 inches wide.
The ball must be yellow and made of solid rubber. The ball must be 7.75 - 8 inches in circumference and weigh 5 - 5.25 ounces.
All players must wear mouth guards.
Eyewear is mandatory! Close-fitting gloves, nose guards, soft head gear are optional, and may be worn by all players.
The Goalkeeper's Equipment:
The goalkeeper must wear a face mask and helmet with a mouth guard, throat protector and chest protector. The goalkeeper may wear padding on hands, arms, legs, shoulders and chest which does not excessively increase the size of those body parts.
Cradle: The act of moving the stick from side to side causing the ball to remain in the upper part of the pocket webbing.
Checking: The act of using a controlled tap with a crosse on an opponent's crosse in an attempt to dislodge the ball.
Catching: The act of receiving a passed ball with the crosse.
Cutting: A movement by a player without the ball in anticipation of a pass.
Dodging: The act of suddenly shifting direction in order to avoid an opponent.
Passing: The act of throwing the ball to a teammate with the crosse.
Pick-Ups: The act of scooping a loose ball with a crosse.
Shootings: The act of throwing the ball at the goal with the crosse in an attempt to score.
Clear: Any action taken by a player within the goal circle to pass or carry the ball out of the goal circle.
Critical Scoring Area: An area 15 meters in front of and to each side of the goal and nine meters behind the goal. An eight-meter arc and 12 meter fan are marked in the area.
Crosse (Stick): The equipment used to throw, catch, check and carry the ball.
Crosse Checking: Stick to stick contact consisting of a series of controlled taps in an attempt to dislodge the ball from the crosse.
Deputy: A player who enters the goal circle when the goalie is out of the goal circle and her team is in possession of the ball.
Draw: A technique to start or resume play by which a ball is placed in between the sticks of two standing players and drawn up and away.
Eight-Meter Arc: A semi-circular area in front of the goal used for the administration of major fouls. A defender may not remain in this area for more than three seconds unless she is within a stick's length of her opponent.
Free Position: An opportunity awarded to the offense when a major or minor foul is committed by the defense. All players must move four meters away from the player with the ball. When the whistle sounds to resume play, the player may run, pass or shoot the ball.
Free Space To Goal: A cone-shaped path extending from each side of the goal circle to the attack player with the ball. A defense player may not, for safety reasons, stand alone in this area without closely marking an opponent.
Goal Circle: The circle around the goal with a radius of 2.6 meters (8.5 feet). No player's stick or body may “break” the cylinder of the goal circle.
Grounded: Refers to any part of the goalkeeper's or deputy's body touching the ground for support outside of the goal circle when she attempts to play the ball from inside the goal circle.
Indirect Free Position: An opportunity awarded to the offense when a minor foul is committed by the defense inside the 12 meter fan. When the whistle sounds to resume play, the player may run or pass, but may not shoot until a defender or one of her teammates has played the ball.
Marking: Being within a stick's length of an opponent.
Penalty Lane: The path to the goal that is cleared when a free position is awarded to the attacking team.
Scoring Play: A continuous effort by the attacking team to move the ball toward the goal and to complete a shot on goal.
Stand: All players, except the goalkeeper in her goal circle, must remain stationary following the sound of any whistle.
Sphere: An imaginary area, approximately 18 cm (seven inches) which surrounds a player's head. No stick checks toward the head are allowed to break the sphere.
12 Meter Fan: A semi-circle in front of the goal used for the administration of minor fouls.
Warning Cards: A yellow card presented by an umpire to a player is a warning which indicates that she will next receive a red card and be suspended from further participation if she continues to play dangerously and/or conduct herself in an unsportsmanlike manner. A green card is presented by an umpire to the team captain indicating a team caution for delay of game.Change of the ball through the air from one teammate's crosse to another.
Possession: A player has the ball in their crosse.
Position to Check: Player has an opportunity to legally check the stick without fouling (the 3-second count starts when the umpire deems that the player with the ball could be checked legally if checking were permitted.)